AVL树
“AVL 树”问题的详细指南和 Python 实现。
1. 学习
“AVL 树”问题是树部分的一个关键挑战。
此实现重点关注 Python 中的中级逻辑。
在我们提供的解决方案中,我们优先考虑技术准确性和代码可读性。
2. Real-World Applications
3. Visual Intuition
可视化 AVL 树的逻辑流程。
4. Prerequisites
5. Step-by-Step Thinking
1. Understand the problem
仔细阅读 AVL 树的问题陈述。
2. Formulate brute force
起草一个简单的迭代解决方案。
3. Identify inefficiency
寻找冗余计算。
4. Optimize search path
使用散列或排序来加速该过程。
5. Final Implementation
清理生产标准代码。
问题陈述
编写一个函数 is_avl_balanced(tree_arr) ,它采用二叉树 tree_arr 的数组表示形式,如果树是高度平衡的(对于每个节点,其左右子树的高度最多相差 1)并且是有效的 BST,则返回 True ,否则返回 False 。
- •0 <= len(tree_arr) <= 1000
示例
tree_arr = [3, 9, 20, None, None, 15, 7]
True
The tree is a valid BST and the depth difference of left/right subtrees of all nodes is at most 1.
tree_arr = [1, 2, None, 3, None, None, None, 4]
False
The tree is unbalanced because leaf node 4 is at depth 4 while right subtree of node 1 is empty.
Need a Hint?
Edge Cases to Watch
- 空输入结构
- 单元素输入
- 大数值范围
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面试见解和变化
复杂性分析分解
为什么时间: Directly evaluates all possibilities.
为什么选择太空: Uses standard local memory.
为什么时间: Optimized paths reduce total operations.
为什么选择太空: May trade memory for speed.
优化解决方案Python代码
优化解决方案Python代码
def create_avl_tree_opt(arr: list) -> list:
class AVLTreeNode:
def __init__(self, val=0):
self.val = val
self.left = None
self.right = None
self.height = 1
def get_height(node):
return node.height if node else 0
def get_balance(node):
return get_height(node.left) - get_height(node.right) if node else 0
def rotate_right(y):
x = y.left
T2 = x.right
x.right = y
y.left = T2
y.height = 1 + max(get_height(y.left), get_height(y.right))
x.height = 1 + max(get_height(x.left), get_height(x.right))
return x
def rotate_left(x):
y = x.right
T2 = y.left
y.left = x
x.right = T2
x.height = 1 + max(get_height(x.left), get_height(x.right))
y.height = 1 + max(get_height(y.left), get_height(y.right))
return y
def insert(node, val):
if not node:
return AVLTreeNode(val)
if val < node.val:
node.left = insert(node.left, val)
else:
node.right = insert(node.right, val)
node.height = 1 + max(get_height(node.left), get_height(node.right))
balance = get_balance(node)
# Left Left
if balance > 1 and val < node.left.val:
return rotate_right(node)
# Right Right
if balance < -1 and val > node.right.val:
return rotate_left(node)
# Left Right
if balance > 1 and val > node.left.val:
node.left = rotate_left(node.left)
return rotate_right(node)
# Right Left
if balance < -1 and val < node.right.val:
node.right = rotate_right(node.right)
return rotate_left(node)
return node
if not arr: return []
root = None
for val in arr:
root = insert(root, val)
# Serialize level-order
res = []
queue = [root]
while queue:
curr = queue.pop(0)
if curr:
res.append(curr.val)
queue.append(curr.left)
queue.append(curr.right)
else:
res.append(None)
while res and res[-1] is None:
res.pop()
return res暴力破解代码(剧透保护)
暴力破解代码(剧透保护)
def create_avl_tree_brute(arr: list) -> list:
# Standard AVL tree insertion with rotations, returns level order list
class AVLTreeNode:
def __init__(self, val=0):
self.val = val
self.left = None
self.right = None
self.height = 1
def get_height(node):
return node.height if node else 0
def get_balance(node):
return get_height(node.left) - get_height(node.right) if node else 0
def rotate_right(y):
x = y.left
T2 = x.right
x.right = y
y.left = T2
y.height = 1 + max(get_height(y.left), get_height(y.right))
x.height = 1 + max(get_height(x.left), get_height(x.right))
return x
def rotate_left(x):
y = x.right
T2 = y.left
y.left = x
x.right = T2
x.height = 1 + max(get_height(x.left), get_height(x.right))
y.height = 1 + max(get_height(y.left), get_height(y.right))
return y
def insert(node, val):
if not node:
return AVLTreeNode(val)
if val < node.val:
node.left = insert(node.left, val)
else:
node.right = insert(node.right, val)
node.height = 1 + max(get_height(node.left), get_height(node.right))
balance = get_balance(node)
if balance > 1 and val < node.left.val:
return rotate_right(node)
if balance < -1 and val > node.right.val:
return rotate_left(node)
if balance > 1 and val > node.left.val:
node.left = rotate_left(node.left)
return rotate_right(node)
if balance < -1 and val < node.right.val:
node.right = rotate_right(node.right)
return rotate_left(node)
return node
if not arr: return []
root = None
for val in arr:
root = insert(root, val)
return tree_to_list(root)Algorithm Pattern Checklist
When dealing with Trees data patterns.
- Are constraints clear?
- Is there a linear or logarithmic optimization possible?
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