AVL樹
“AVL 樹”問題的詳細指南和 Python 實作。
1. 學習
「AVL 樹」問題是樹部分的關鍵挑戰。
此實作重點在於 Python 中的中階邏輯。
在我們提供的解決方案中,我們優先考慮技術準確性和程式碼可讀性。
2. Real-World Applications
3. Visual Intuition
可視化 AVL 樹的邏輯流程。
4. Prerequisites
5. Step-by-Step Thinking
1. Understand the problem
仔細閱讀 AVL 樹的問題陳述。
2. Formulate brute force
起草一個簡單的迭代解決方案。
3. Identify inefficiency
尋找冗餘計算。
4. Optimize search path
使用散列或排序來加速該過程。
5. Final Implementation
清理生產標準代碼。
問題陳述
寫一個函數 is_avl_balanced(tree_arr) ,它採用二元樹 tree_arr 的陣列表示形式,如果樹是高度平衡的(對於每個節點,其左右子樹的高度最多相差 1)並且是有效的 BST,則傳回 True ,否則傳回 False 。
- •0 <= len(tree_arr) <= 1000
範例
tree_arr = [3, 9, 20, None, None, 15, 7]
True
The tree is a valid BST and the depth difference of left/right subtrees of all nodes is at most 1.
tree_arr = [1, 2, None, 3, None, None, None, 4]
False
The tree is unbalanced because leaf node 4 is at depth 4 while right subtree of node 1 is empty.
Need a Hint?
Edge Cases to Watch
- 空輸入結構
- 單元素輸入
- 大數值範圍
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面試見解和變化
複雜度分析分解
為什麼時間: Directly evaluates all possibilities.
為什麼選擇太空: Uses standard local memory.
為什麼時間: Optimized paths reduce total operations.
為什麼選擇太空: May trade memory for speed.
最佳化解決方案Python程式碼
最佳化解決方案Python程式碼
def create_avl_tree_opt(arr: list) -> list:
class AVLTreeNode:
def __init__(self, val=0):
self.val = val
self.left = None
self.right = None
self.height = 1
def get_height(node):
return node.height if node else 0
def get_balance(node):
return get_height(node.left) - get_height(node.right) if node else 0
def rotate_right(y):
x = y.left
T2 = x.right
x.right = y
y.left = T2
y.height = 1 + max(get_height(y.left), get_height(y.right))
x.height = 1 + max(get_height(x.left), get_height(x.right))
return x
def rotate_left(x):
y = x.right
T2 = y.left
y.left = x
x.right = T2
x.height = 1 + max(get_height(x.left), get_height(x.right))
y.height = 1 + max(get_height(y.left), get_height(y.right))
return y
def insert(node, val):
if not node:
return AVLTreeNode(val)
if val < node.val:
node.left = insert(node.left, val)
else:
node.right = insert(node.right, val)
node.height = 1 + max(get_height(node.left), get_height(node.right))
balance = get_balance(node)
# Left Left
if balance > 1 and val < node.left.val:
return rotate_right(node)
# Right Right
if balance < -1 and val > node.right.val:
return rotate_left(node)
# Left Right
if balance > 1 and val > node.left.val:
node.left = rotate_left(node.left)
return rotate_right(node)
# Right Left
if balance < -1 and val < node.right.val:
node.right = rotate_right(node.right)
return rotate_left(node)
return node
if not arr: return []
root = None
for val in arr:
root = insert(root, val)
# Serialize level-order
res = []
queue = [root]
while queue:
curr = queue.pop(0)
if curr:
res.append(curr.val)
queue.append(curr.left)
queue.append(curr.right)
else:
res.append(None)
while res and res[-1] is None:
res.pop()
return res暴力破解代碼(劇透保護)
暴力破解代碼(劇透保護)
def create_avl_tree_brute(arr: list) -> list:
# Standard AVL tree insertion with rotations, returns level order list
class AVLTreeNode:
def __init__(self, val=0):
self.val = val
self.left = None
self.right = None
self.height = 1
def get_height(node):
return node.height if node else 0
def get_balance(node):
return get_height(node.left) - get_height(node.right) if node else 0
def rotate_right(y):
x = y.left
T2 = x.right
x.right = y
y.left = T2
y.height = 1 + max(get_height(y.left), get_height(y.right))
x.height = 1 + max(get_height(x.left), get_height(x.right))
return x
def rotate_left(x):
y = x.right
T2 = y.left
y.left = x
x.right = T2
x.height = 1 + max(get_height(x.left), get_height(x.right))
y.height = 1 + max(get_height(y.left), get_height(y.right))
return y
def insert(node, val):
if not node:
return AVLTreeNode(val)
if val < node.val:
node.left = insert(node.left, val)
else:
node.right = insert(node.right, val)
node.height = 1 + max(get_height(node.left), get_height(node.right))
balance = get_balance(node)
if balance > 1 and val < node.left.val:
return rotate_right(node)
if balance < -1 and val > node.right.val:
return rotate_left(node)
if balance > 1 and val > node.left.val:
node.left = rotate_left(node.left)
return rotate_right(node)
if balance < -1 and val < node.right.val:
node.right = rotate_right(node.right)
return rotate_left(node)
return node
if not arr: return []
root = None
for val in arr:
root = insert(root, val)
return tree_to_list(root)Algorithm Pattern Checklist
When dealing with Trees data patterns.
- Are constraints clear?
- Is there a linear or logarithmic optimization possible?
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